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| CAD, CAM, CAE, design, technical drawing, drafting, delineation, visualization, manufacturing | ISSN 1442-2255 : 11/21/2009 - 9:37:04 PM |
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VIZualize This!
VIZ benefits enormously from being derived from 3D Studio MAX; which has been used to create special effects for recent feature films. This signals the ascendancy of Microsoft Windows NT as a content creation platform. While MAX heads toward film and television; release 2.0 of VIZ further focuses it on the Architectural, Interior and Engineering professions. Fortunately, VIZ’s native file format is .max, which means that it avoids file transfer issues. In the author’s opinion, this is significant and very welcome. Although VIZ is enormously capable—and should be the automatic choice for those at whom it is aimed—it does miss out on some MAX features, such as the video-post module. This means that fade transitions between camera views and alpha channel overlay effects require the transfer of project .max files to other parties running MAX, or to an off-line post-production bureau. System Requirements To render moderately complex scenes and take advantage of VIZ’ new material and rendering features you should really be looking at a 266 or 300MHz Pentium II, with a minimum of 128Mb of RAM. A graphics card that supports 24 bit (True Color) display at 1024x768 is highly desirable. Interface New Features DWG link manager
All entities brought in from AutoCAD behave like other entities created in VIZ. You can scale, rotate and move them as well as attach modifiers and materials. Any changes made in VIZ become part of that scene, but do not affect the entities in the original DWG. However, if elements of the drawing are modified in AutoCAD, the changes are reflected in the VIZ scene entity when that drawing link is reloaded into VIZ. It does this while maintaining the effect of any VIZ modifiers which were applied to the entity before it was modified. This creates the possibility of viewing 2D AutoCAD drawing elevations as 3D facades in VIZ. For instance; rather than building a complete 3D model of a building in addition to existing 2D elevation drawings in AutoCAD, those elevation entities can be rotated up into their correct 3D position on top of the floorplan while in VIZ. The resulting ‘card house’ model would be suitable for an exterior perspective view. 2D Window reveals and ledges could have an extrude modifier applied to them in VIZ, giving them 3D depth. If those 2D entities exist in the linked AutoCAD drawing as blocks, a redefinition of those (2D) blocks will be reflected when reloaded into the VIZ scene, and the extrude modifier will still apply to them. The potential for this facility is far-reaching, but drawings will still need to be created in AutoCAD with this end in mind. PaperSpace entities, materials applied in AutoCAD, and various objects such as shapes, Xlines and Rays.are not supported. AutoCAD blocks are handled by a new VIZ entity called VIZBLOCKS. These are ‘compound’ objects, like nested AutoCAD blocks. Various options are available when linking drawings, such as sorting by layer, by color, and so on. Filter options enable selected layer exclusion. AEC Objects and Modeling - Doors,
windows, and stairs
A question arises when considering whether walls, windows or doors should be created in VIZ rather than AutoCAD to exploit this feature. Perhaps the basic geometry and setup information could be drawn in the AutoCAD drawing, moving to VIZ to ‘trace over’ this for the parametric objects? This area deserves a bit of thought when planning a 3D model, and further blurs the distinction between either programs’ suitability as specific geometry creation devices. The parametric stair generator is impressive, with options being spiral, U-shape, L-shape and straight. Railing is also parametric. Riser height and riser count is linked, maintaining a correct overall rise height while adjusting either of the other two variables. A rail path option lets you create custom section handrail profiles by lofting a shape along a spline. Also provided are a number of procedural object models—like terrain, which allows the creation of a topological mesh from supplied contour elevation data; foliage, for adding plants to a scene; and walls, for use with the parametric windows tool. Splines and Lofts - Section NURBS Modeling There are two types of NURBS curves or surfaces; a ‘point’ curve or surface, and a ‘CV’ (control vertices) curve or surface. ‘Point’ versions have control points lying on the surface, while ‘CV’ versions have a lattice of control vertices surrounding the surface or curve. These behave similarly to the FFD modifiers for mesh objects; they are very intuitive and satisfying to use. While NURBS are mathematically efficient, and produce smoothly profiled rendered objects, users who are proficient in 3D polygon mesh modeling may be surprised at the amount of re-learning required to get the most out of this set of powerful tools. Lights and Cameras - Omni light
shadows New camera options include orthographic cameras, which view and animate orthogonal and axonometric views. New Materials - Raytrace material After adjusting parameters for ‘IOR’, (index of refraction) I was able to achieve some impressive results in simulating glass distortions by using the raytracing material for both refraction and reflection mapping. A great addition, but watch those render times! Rendering- Image motion blur Tools - Walkthrough assistant Adjustments for the target of the camera are titled ‘turn head’—to left or right. After all, this is an ‘Assistant’! A small preview window gives a rough idea of the result. Changes along the duration of the animation are accomplished by sliding to the appropriate frame and turning on the ‘animate’ button. This tool works well, and simplifies what can often be a time-consuming task. Asset manager You can also link an AutoCAD .dwg file to a VIZ scene by dragging and dropping from the Asset Manager instead of using the DWG Link Manager. This utility provides welcome convenience to the program, and worked well when reviewed. Conclusion To get the full benefit from it, you need time. I believe this makes VIZ a good investment. It may be overkill for very basic renderings but in conjunction with AutoCAD, you will probably never need any other tool if you are seriously intent on designing and presenting in 3D. Very impressive. Jonathan Muller
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